ok, so we've sorta got a first puzzle working,
and i must admit that things look a hell load better with pro graphics,
compared to placeholders we got from the net.
even if it's 'ceteris paribus'.
even though something seems to be working,
we've got a lot to do..
settling the story, creating the entire look-and-feel.
and i think the most impt,
the codes structure have to be settled,
cos i really don't know how and what to code sometimes.
well,
things will work out i guess.
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